PTEN
Added humanizer so AI doesn't stop & Added optional callPokemonWhenTrapped
New FeatureBug Fix
- BR machines now use recreate
- Added humanizer so AI doesn't stop instantly when seeing X pokes on monsterStop
- Fixed issue with recording stairs in the recorder
- General fixes in the cavebot
- Removed cachedMapTiles function that was used in VIP 1
- Added optional callPokemonWhenTrapped setting in the Engine tab
- A new alarm system has been implemented
- Fixed conflict between revive and autoKillExtraordinary
- Renamed useReviveByCds to reviveOnEndLure
- Fixed issue where the bot activation button sometimes turned the bot on by itself