PTEN
Combat, ItemUsage, Cavebot
New FeatureImprovementBug Fix
- improved description of waitForEnd in the Combat tab
- improved description of monsterLeave in the Combat tab
- fixed "bug" with catch that appeared on Saturday afternoon
- fixed "bug" with alarm that stopped working on Saturday night
- fixed "bug" with revive that appeared on Friday night
- fixed "bug" of randomly stopping during hunt that appeared on Friday night
- in the ItemUsage tab, added new conditions:
shiny_in_box,shiny_in_screen,boss_in_box,boss_in_screen,mega_in_box, andmega_in_screen - in the Cavebot tab, added diagonalType options: never use diagonal (0%), 20%, 30%, 50%, 70%, always when favorable (100%)